Leading blockchain dapps like Splinterlands and Alien Worlds drew in over 200,000 daily UAW, while game NFTs represent 20% of the $23 billion in $NFT trading volume of 2021. Meanwhile, for the year Play-to-earn based tokens were among the best performing cryptoassets, with GALA up over 31,500%, and AXS 20,800% from a year earlier. These highly desirable stats boosted by the Play-to-earn model has led to VCs and private investors flooding over $4 billion into blockchain-based games and infrastructure.
The leading players in play-to-earn
One of the founding members of the Blockchain Gaming Alliance is EDS (EverdreamSoft), a Swiss based company that started out in 2010 as a game studio and was one of the earliest to integrate blockchain into the gaming and digital collectible spheres.
EDS, through their mobile game Spells of Genesis, and the EverdreamSoft Crystal Suite, an integrated suite of tools allowing you to explore, create, share and manage “Orbs” – rare digital items (art, game items, collectibles) linked to blockchain tokens, pioneered the idea of “true ownership” of digital assets through NFTs, as the first ever made blockchain-based mobile game ever. Spells of Genesis bridges classic point and shoot arcade gaming with Trading Card Game (TCG) functionality and enables the player to Play to Earn with his BitCrystals. These are assets which act as game currency for Spells of Genesis (SoG).
According to EDS, The incredible craze for digital antiquities (vintage NFTs) led to its record “burn” of nearly one million BCY in September alone. The team at EDS said, “Every month we burn BitCrystals worth 50% of our sales revenue and we publish a Burn Report.
By burning BitCrystals, its total amount keeps decreasing and thus its scarcity increases.”
Bottom line
Axie Infinity, which is currently the most popularly played game in the play-to earn genre shows rapid growth in users, and EDS’s surprising and record breaking burn rate figure, demonstrate the popularity of the play-to-earn model and suggest that it is not going anywhere anytime soon.